I joined the hunt...
A Horde Too Many
A downloadable A Horde Too Many for Windows, macOS, and Linux
In a post-apocalyptic world, a group of survivors try to build a safe haven to call home. They must gather supplies, develop their base and carefully chose who to trust while surviving through never-ending hordes of zombies... Before one of those hordes becomes A Horde Too Many!
Collect unique survivors and strategically pick your team of apocalypse-hardened characters to fight through the outstanding amount of living dead that are trying to get your brains for a snack. Keep your base camp safe and develop your defenses while growing a community of bad-asses that you can command into the constant fight for survival.
Explore the wastelands in search of supplies and face the unexpected dangers of the post-apocalyptic world of A Horde Too Many in a combination of Tower Defense and Survival RPG elements.
- COLLECT dozens of characters with unique weapons and skills
- DEFEND your base against never-ending hordes of undead threats
- EXPLORE the vast wastelands through several deadly environments
- UPGRADE your defenses and expand your camp by spending supplies
- MANAGE your resources and decide who gets to live another day
- TEAM UP and face dangerous missions controlling four survivors at once
- SURVIVE through the daily challenges of a post-apocalyptic world
- CHALLENGE yourself in a time-trial competitive action survival mode
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Thank you so much for the support! Wishlist us on Steam:
Let us know if you try our game!
Developed by Digitality Studios and 93Bits Studio
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Love it!! The art, music, characters, story and gameplay is so perfect. I enjoyed this game and thank you for making it
Thank you so much! It took us a while to reply (sorry!) but we reeeeeally appreciate your comment, you made our day :)
We loved to watch you play on youtube!
Gave it a go...
Step! We remember you and the nerd zombie reference, thank you so much for playing again, we love your videos!
In fact we'd like to personally invite you to compete in our Brain Hunt mode and earn a few game keys for yourself and your viewers - check out our new demo and our Kickstarter page for more info or throw us a message and we'll fill you in!
Sounds good to me. Just let me know the details whenever you guys can.
Awesome! So it's super simple, you can download the new demo from this page or our Kickstarter ( https://www.kickstarter.com/projects/digitality/a-horde-too-many/ ) and to compete you just need to pick "Join The Hunt" on the menu (where survival used to be).
Join the exclusive Content Creator league, pick your team and get hunting! Collecting brains is the goal, the scoreboards are online and the 3 highest rated Content Creators by the end of our Kickstarter earn 10 steam early access keys for A Horde Too Many!
Great game! Love the art style!
Thank you so much! You're really entertaining to watch, we loved the humor!
If you'd like to try and earn yourself some game keys do check out our Kickstarter page or our demo's "Brain Hunt" mode!
:D good game
Thank you so much for your continued support over the last year! While development has been slow, we're proud to present you a new build that showcases a little more of what we're doing behind the stage! Check it out!
Loved playing this little gem. Sad that it's just a demo and I only was able to get up to the really good stuff, but here's our video on it!
I can't believe it took us 2 years to reply, but thank you so much for playing, we loved your video! (and thank you for the super kind comments!)
Would like to see what the finished version winds up looking like. At the moment the core gameplay is good but not interesting enough to hold interest.
Gameplay Video #2
I had a lot of fun playing this game so far! I did some serious editing towards the end! Enjoy!
I really enjoyed this game so far excited to play a finished version eventually
Thank you sooooo much for playing Silas! And yes, we are replying with 2 years of delay (I'm so sorry!) We loved the video!
Okay, finished it as far as yet possible :-)
probably some safe function would be cool.
Wanted to save the game so that I don't need to redo all the dialog but pressing escape brought me back to the main menu. :-(
I just wrote some stuff about the game on its gamejolt page. But I wanted to say some more stuff :D
I found out a curious thing while playing the game. If you press spacebar, you're able to speed the game up as like you can playing old Gameboy games on PC using an emulator. What's that mechanic for?
The game's really fun! I can't wait to see the more fleshed out version of it with more options! Good luck with its development and Greenlight! :D
I made a video on this game if someone wants to see some real life reactions to it here: